We had the opportunity to work on infusing the brainiac tech art direction
into an environment. The entire set of structures was an evolving environment
created from the Earth 2 crystal.
Core team:
Glen Saberton - Art Direction
Chris Goff - Concept Art
Pawel Ptaszynski – Modeling and Materials, optimization
Jordan Clarry - Modeling and Materials, optimization
Bernhard van der Horst – Modeling and Materials, optimization
Me – Art lead, Modeling and Materials, lookdev, feedbacks
Toby Ellis - Production
Abelardo Polonio - Lighting
Oriol Sans - VFX
Will Hurst - Crystalline asset generation
Let me know if I missed a name, thanks.