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Shawn Spetch
Shawn Spetch
Creative Advisor | Full-Stack Digital Artist
London, United Kingdom

Summary

I am a CG artist and developer grateful to have worked with such talented people in the video game industry.

Skills

Art DirectionTeam ManagementLook DevelopmentExternal developmentConcept ArtEnvironment DesignDigital SculptingHard Surface Modeling

Software proficiency

3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Illustrator
Illustrator
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Frostbite Engine
Frostbite Engine
Unity
Unity
After Effects
After Effects
Premiere
Premiere

Productions

    • Video Game
      Suicide Squad: Kill the Justice League
    • Year
      2024
    • Role
      Lead Artist
    • Company
      Rocksteady
    • Video Game
      RIGS - Mechanical Combat League
    • Year
      2016
    • Role
      Principal Environment Artist
    • Company
      Sony
    • Video Game
      Dragon Age Inquisition: The Descent
    • Year
      2015
    • Role
      Senior Environment Artist
    • Company
      Bioware
    • Video Game
      Black Ops 3
    • Year
      2015
    • Role
      Senior Artist
    • Company
      Nerve Software
    • Video Game
      Advanced Warfare
    • Year
      2014
    • Role
      Senior Artist
    • Company
      Nerve Software
    • Video Game
      Burnstar
    • Year
      2013
    • Role
      Senior Artist
    • Company
      Nerve Software
    • Video Game
      Ghosts
    • Year
      2013
    • Role
      Senior Artist
    • Company
      Nerve Software
    • Video Game
      Aliens: Colonial Marines
    • Year
      2012
    • Role
      Senior Artist
    • Company
      Nerve Software | Gearbox
    • Video Game
      Black Ops 2
    • Year
      2011
    • Role
      Senior Artist
    • Company
      Nerve Software
    • Video Game
      Kinect: Star Wars
    • Year
      2011
    • Role
      Senior Environment Artist
    • Company
      Terminal Reality
    • Video Game
      Rapstar
    • Year
      2009
    • Role
      Previs Artist / Motion Graphics
    • Company
      Terminal Reality
    • Video Game
      Ghostbusters: The Video Game
    • Year
      2009
    • Role
      Environment Artist
    • Company
      Terminal Reality
    • Video Game
      Samurai Shodown Anthology
    • Year
      2008
    • Role
      Additional Video Support
    • Company
      Terminal Reality
    • Video Game
      The King of Fighters Collection: The Orochi Saga
    • Year
      2008
    • Role
      Additional Video Support
    • Company
      Terminal Reality
    • Video Game
      SNK Classics Vol:1
    • Year
      2008
    • Role
      Additional Video Support
    • Company
      Terminal Reality
    • Video Game
      Brothers in Arms: Hell's Highway
    • Year
      2007
    • Role
      Environment Artist
    • Company
      Gearbox Software
    • Video Game
      Killzone 2
    • Year
      2006
    • Role
      Prop Artist
    • Company
      Liquid Development
    • Video Game
      The Bourne Conspiracy
    • Year
      2006
    • Role
      Prop Artist
    • Company
      Liquid Development
    • Movie
      Demonik - Grandma's Boy (canceled)
    • Year
      2005
    • Role
      Environment Artist
    • Company
      Terminal Reality