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Ghostbusters - The Video Game

For Ghostbusters I worked on everything from environment art to concepts. It is one of the most creative project I have worked on with a very talented team.

Team collab.  My responsibilities included buildings (split amongst the team), some assets, textures and materials

Team collab. My responsibilities included buildings (split amongst the team), some assets, textures and materials

Shell modeling, assets, materials

Shell modeling, assets, materials

Shell modeling, assets, materials

Shell modeling, assets, materials

Candelabra concepts and in-game.

Candelabra concepts and in-game.

Don't sit

Don't sit

Another concept for inside the NYC Public Library

Another concept for inside the NYC Public Library

Shell modeling, assets, materials

Shell modeling, assets, materials

Shell modeling, assets, materials

Shell modeling, assets, materials

An asset to test Engine Physics for Stay Puft

An asset to test Engine Physics for Stay Puft