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Dragon Age Inquisition - The Descent

This was my second project to use Frostbite. My contributions included lighting, world building, level flow and layout, and asset creation. Also I did lots of optimization, shader work, and post. Some tile sets were shared from other areas of DAI, and I am not responsible for every static asset in these levels. It was a big collaboration.
The core team - Robby Lamb, Ben Lewis, Paul Haskins, Connor McCampbell, Chris Hahn, Christian Clark

I built and lit the final version of the Uncharted Abyss. Chris Hahn added additional shader changes to this area such as the shader you see on the cave ceiling. The original blockout of the Abyss by Connor McCampbell and continued by Robby Lamb.

I built and lit the final version of the Uncharted Abyss. Chris Hahn added additional shader changes to this area such as the shader you see on the cave ceiling. The original blockout of the Abyss by Connor McCampbell and continued by Robby Lamb.

Bastion of the Pure

Bastion of the Pure

Blockout, Lighting and world building

Blockout, Lighting and world building

Blockout, Lighting and world building

Blockout, Lighting and world building

One of the many bridges I constructed with the help of Christian Clark's broken kit.

One of the many bridges I constructed with the help of Christian Clark's broken kit.

I blocked and constructed the first main cave using Chris Hahn's sketch as a guide for player progression. I did most of the lighting in this area. Large rock flats by Ben Lewis.

I blocked and constructed the first main cave using Chris Hahn's sketch as a guide for player progression. I did most of the lighting in this area. Large rock flats by Ben Lewis.

I built out and lit the caverns/secret areas using existing tilesets

I built out and lit the caverns/secret areas using existing tilesets

Quick sculpt for the Sha-Brytol Earth Shaker walls

Quick sculpt for the Sha-Brytol Earth Shaker walls

Some of the many Lyrium shader tests

Some of the many Lyrium shader tests

One of the pieces in the game minus the alpha cards. The rest of the kit got lost to the hard drive gods :p

One of the pieces in the game minus the alpha cards. The rest of the kit got lost to the hard drive gods :p

World building and lighting, some assets

World building and lighting, some assets

World building and lighting

World building and lighting

I spent a lot of time in here...:p

I spent a lot of time in here...:p